[{"data":1,"prerenderedAt":276},["ShallowReactive",2],{"prismic-fabula-game":3},{"id":4,"uid":5,"url":6,"type":7,"href":8,"tags":9,"first_publication_date":10,"last_publication_date":11,"slugs":12,"linked_documents":14,"lang":15,"alternate_languages":16,"data":17},"aTwT1REAAB8A4QiX","fabula-game",null,"contentitem","https:\u002F\u002Fmodus-scripti.cdn.prismic.io\u002Fapi\u002Fv2\u002Fdocuments\u002Fsearch?ref=aWwx1BEAACMARxUe&q=%5B%5B%3Ad+%3D+at%28document.id%2C+%22aTwT1REAAB8A4QiX%22%29+%5D%5D",[],"2025-12-12T13:09:30+0000","2026-01-18T01:01:22+0000",[13],"ludus-fabula",[],"en-us",[],{"title":18,"paragraphs":19,"body":275},[],[20,25,29,37,43,46,50,53,56,62,65,70,76,79,83,88,93,98,103,106,111,116,122,124,127,130,136,140,143,146,149,154,158,161,164,167,170,174,177,182,185,190,196,199,202,205,208,211,214,218,221,223,226,229,232,235,240,243,246,249,252,257,263,266,269,272],{"type":21,"text":22,"spans":23,"direction":24},"heading1","Ludus Fabula",[],"ltr",{"type":26,"text":27,"spans":28,"direction":24},"paragraph","",[],{"type":30,"text":31,"spans":32,"direction":24},"heading2","Phase I — Pitch & Constraints",[33],{"start":34,"end":35,"type":36},0,29,"strong",{"type":26,"text":38,"spans":39,"direction":24},"Every fabula begins with a pitch.",[40],{"start":41,"end":42,"type":36},27,32,{"type":26,"text":44,"spans":45,"direction":24},"The pitch defines:",[],{"type":47,"text":48,"spans":49,"direction":24},"list-item","The core narrative premise",[],{"type":47,"text":51,"spans":52,"direction":24},"The mundi constraints (historical, philosophical, physical)",[],{"type":47,"text":54,"spans":55,"direction":24},"The overall structure and deadlines of the game",[],{"type":26,"text":57,"spans":58,"direction":24},"This document sets the bounds of the world, not its contents. It establishes what kind of story can exist, without pre-writing the story itself.",[59],{"start":60,"end":35,"type":61},23,"em",{"type":26,"text":63,"spans":64,"direction":24},"This is the only section in which the Fabulist works alone without the help of their confabulists.",[],{"type":30,"text":66,"spans":67,"direction":24},"Phase II — Meta-World Construction",[68],{"start":34,"end":69,"type":36},34,{"type":26,"text":71,"spans":72,"direction":24},"Before any authors begin writing fiction, the meta-world must exist.",[73],{"start":74,"end":75,"type":36},46,67,{"type":26,"text":77,"spans":78,"direction":24},"During this phase:",[],{"type":47,"text":80,"spans":81,"direction":24},"Mundi historians, philosophers, and physicists shape the world according to the constraints laid out in the pitch.",[82],{"start":34,"end":74,"type":36},{"type":47,"text":84,"spans":85,"direction":24},"Populi creators design tightly constrained character profiles required by the fabula but not yet present (for example, government officials or institutional figures).",[86],{"start":34,"end":87,"type":36},15,{"type":47,"text":89,"spans":90,"direction":24},"Faciendi creators begin designing artifacts inspired by the emerging mundi.",[91],{"start":34,"end":92,"type":36},17,{"type":47,"text":94,"spans":95,"direction":24},"Confabulists (meta-script co-creators) work closely with the Fabulist to solidify the first section’s meta-plot points. Their role is to translate the pitch’s high-level intent into a coherent narrative landscape that others can inhabit. This will be used to inform the Loquendi authors once the game has begun.",[96],{"start":34,"end":97,"type":36},12,{"type":47,"text":99,"spans":100,"direction":24},"The Fabulist directs each of these meta-authors iteratively to enforce both their original intention and to honour the meta-authors contributions. At no point or phase do they interact in the Fabulist role with authors. ",[101],{"start":102,"end":97,"type":36},4,{"type":26,"text":104,"spans":105,"direction":24},"This phase is highly collaborative and iterative. The Fabulist actively works with these contributors to ensure alignment with the original intent while respecting the adaptations and insights that emerge.",[],{"type":26,"text":107,"spans":108,"direction":24},"When this phase ends, the world is considered structurally complete.",[109],{"start":110,"end":75,"type":36},26,{"type":30,"text":112,"spans":113,"direction":24},"Phase III — Character Creation",[114],{"start":34,"end":115,"type":36},30,{"type":26,"text":117,"spans":118,"direction":24},"Once the meta-world is in place, authors are invited in.",[119],{"start":120,"end":121,"type":36},33,55,{"type":26,"text":77,"spans":123,"direction":24},[],{"type":47,"text":125,"spans":126,"direction":24},"Authors create their own characters within the established mundi.",[],{"type":47,"text":128,"spans":129,"direction":24},"Each author defines an arc for their character, both within and beyond the main narrative thread.",[],{"type":26,"text":131,"spans":132,"direction":24},"This phase is intentionally bounded. Characters must be complete before narrative play begins. This ensures that gameplay focuses on interaction and consequence, not retroactive construction.",[133],{"start":134,"end":135,"type":61},133,160,{"type":30,"text":137,"spans":138,"direction":24},"Phase IV — Live Narrative Gameplay",[139],{"start":34,"end":69,"type":36},{"type":26,"text":141,"spans":142,"direction":24},"With characters locked, the fabula enters live play.",[],{"type":26,"text":144,"spans":145,"direction":24},"During gameplay:",[],{"type":47,"text":147,"spans":148,"direction":24},"The authors with completed character profiles start to write while keeping an eye on the Loquendi space.",[],{"type":47,"text":150,"spans":151,"direction":24},"Loquendi journalists collaborate with institutional characters to publish articles and news pieces that bridge government-level events and individual experiences. They will also time release important articles configured with the Confabulists during Phase II.",[152],{"start":34,"end":153,"type":36},20,{"type":47,"text":155,"spans":156,"direction":24},"Loquendi social authors synthesize public discourse, message boards, and media into fast-moving, gossipy narratives that allow characters to remain aware of one another and of the wider world.",[157],{"start":34,"end":60,"type":36},{"type":26,"text":159,"spans":160,"direction":24},"This Loquendi output is intentionally raw:",[],{"type":47,"text":162,"spans":163,"direction":24},"Unedited and unmodulated by the Fabulist.",[],{"type":47,"text":165,"spans":166,"direction":24},"During gameplay it serves the authors.",[],{"type":47,"text":168,"spans":169,"direction":24},"After gameplay it becomes part of the reader-facing record.",[],{"type":26,"text":171,"spans":172,"direction":24},"Faciendi creators continue producing artifacts in response to unfolding events.",[173],{"start":34,"end":92,"type":36},{"type":26,"text":175,"spans":176,"direction":24},"The Fabulist remains deliberately hands-off during this phase, aside from optional development of their own axis character (which they may write themselves or delegate).",[],{"type":26,"text":178,"spans":179,"direction":24},"Various AI agents quietly track continuity and structural factors. They do not alter content; they only observe and log.",[180],{"start":181,"end":92,"type":36},8,{"type":26,"text":183,"spans":184,"direction":24},"The Fabulist meets with the confabulists to keep track of what is presently happening in order to create a plan of what will happen in the next chapter.",[],{"type":30,"text":186,"spans":187,"direction":24},"Phase V — Chapter Lock",[188],{"start":34,"end":189,"type":36},22,{"type":26,"text":191,"spans":192,"direction":24},"When the chapter deadline is reached, author access closes.",[193],{"start":194,"end":195,"type":36},38,58,{"type":26,"text":197,"spans":198,"direction":24},"At this point:",[],{"type":47,"text":200,"spans":201,"direction":24},"Authors may no longer change their work.",[],{"type":47,"text":203,"spans":204,"direction":24},"If an author has not finished, they may:",[],{"type":47,"text":206,"spans":207,"direction":24},"Allow editors to complete and polish the work, or",[],{"type":47,"text":209,"spans":210,"direction":24},"Remove their entire thread from the fabula.",[],{"type":26,"text":212,"spans":213,"direction":24},"Deadlines are not punitive. They exist so that the collaborative process can continue without stalling the whole system for any single thread.",[],{"type":30,"text":215,"spans":216,"direction":24},"Phase VI — Editorial Synthesis",[217],{"start":34,"end":115,"type":36},{"type":26,"text":219,"spans":220,"direction":24},"With authoring complete, the editorial phase begins.",[],{"type":26,"text":77,"spans":222,"direction":24},[],{"type":47,"text":224,"spans":225,"direction":24},"Thread architects, grammar and syntax editors, and continuity editors refine the material.",[],{"type":47,"text":227,"spans":228,"direction":24},"Authors may choose either to rest entirely or to engage in a guided editorial dialogue governed by strict rules and active moderation.",[],{"type":47,"text":230,"spans":231,"direction":24},"Continuity AI agents submit their findings to the appropriate editors.",[],{"type":47,"text":233,"spans":234,"direction":24},"Confabulists, along with the Fabulist, to update the meta-story and prepare prompts for the next section, informed by what has emerged.",[],{"type":30,"text":236,"spans":237,"direction":24},"Phase VII — Iteration",[238],{"start":34,"end":239,"type":36},21,{"type":26,"text":241,"spans":242,"direction":24},"Once editing concludes:",[],{"type":47,"text":244,"spans":245,"direction":24},"Authors are able to read the finalized work.",[],{"type":47,"text":247,"spans":248,"direction":24},"The process begins again for the next unit, section, or chapter.",[],{"type":26,"text":250,"spans":251,"direction":24},"Each cycle may emphasize different roles or dynamics depending on the needs of the fabula. Scripti is iterative by design, not mechanical.",[],{"type":30,"text":253,"spans":254,"direction":24},"Phase VIII — Final Polish",[255],{"start":34,"end":256,"type":36},25,{"type":26,"text":258,"spans":259,"direction":24},"Once all units, sections, and chapters have completed, Scripti enters a final global synthesis pass. This pass is not concerned with rewriting or reinterpretation, but with ensuring structural and continuity consistency across the fabula as a whole.",[260],{"start":261,"end":262,"type":36},78,99,{"type":26,"text":264,"spans":265,"direction":24},"During this phase, the AI trackers’ contribution becomes most valuable. Throughout the entire process, these systems have quietly logged character trajectories, temporal relationships, unresolved threads, and cross-section dependencies. Their output is used to surface inconsistencies, omissions, or tensions that may have emerged across hundreds of parallel narrative threads.",[],{"type":26,"text":267,"spans":268,"direction":24},"Any resulting adjustments are handled at the meta and editorial level. This phase exists to ensure that the fabula reads as a coherent whole—without reopening authorship, altering narrative intent, or disrupting the integrity of the completed work.",[],{"type":26,"text":270,"spans":271,"direction":24},"This structure exists not to constrain creativity, but to make large-scale collaboration possible without chaos, burnout, or narrative collapse.",[],{"type":26,"text":273,"spans":274,"direction":24},"\n",[],[],1777556083323]